Summary
The objects controlled by each track in the asset.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- PlayableAssetState
Syntax
public IList<Object> Bindings { get; set; }
Value
| Type | Description |
|---|---|
| IList |
public IList<Object> Bindings { get; set; }
| Type | Description |
|---|---|
| IList |