AnimancerState.

IsApproachingEnd Property

Summary

Is this node playing towards the Animancer.AnimancerState.NormalizedEndTime?
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
AnimancerState

Syntax

public override bool IsApproachingEnd { get; }

Remarks

Note that this will return true if the Animancer.AnimancerNodeBase.EffectiveSpeed is 0 or Animancer.AnimancerState.IsPlaying is false even though it isn't technically approaching the end.

This property is used by System.Collections.IEnumerator.MoveNext so this object can be used as a custom yield instruction to wait until it finishes.

Value

Type Description
bool