Summary
Will this state loop back to the start when it reaches the end?
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimationJobState
<T>
Syntax
public override bool IsLooping { get; }
Remarks
Note that
Animancer.AnimancerState.Time always continues increasing regardless of this value.
See the comments on Animancer.AnimancerState.Time for more information.
Value
| Type | Description |
|---|---|
| bool |