AnimancerNode.

ApplyFootIK Property

Summary

[Animancer.IHasIK] Determines whether this node and its children are applying IK to the character's feet. The initial value is determined by Animancer.AnimancerPlayable.DefaultApplyFootIK.

This is equivalent to the "Foot IK" toggle in Animator Controller states.

Note that this property only applies to Animancer.ClipStates.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
AnimancerNode

Syntax

public virtual bool ApplyFootIK { get; set; }

Value

Type Description
bool