AnimancerNode.

ApplyAnimatorIK Property

Summary

[Animancer.IHasIK] Determines whether OnAnimatorIK(int layerIndex) will be called on the animated object while this node and its children are active. The initial value is determined by Animancer.AnimancerPlayable.DefaultApplyAnimatorIK.

This is equivalent to the "IK Pass" toggle in Animator Controller layers.

Note that this property only applies to Animancer.ClipStates.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
AnimancerNode

Syntax

public virtual bool ApplyAnimatorIK { get; set; }

Value

Type Description
bool