ReadMe.

ReadMe.Editor Class

Summary

[Editor-Only] A custom Inspector for Animancer.Editor.ReadMe.
Assembly
Animancer.dll
Namespace
Animancer.Editor
Base Types
  • Editor
graph BT Type-->Base0["Editor"] Type["ReadMe.Editor"] class Type type-node

Syntax

[CustomEditor(typeof(ReadMe), editorForChildClasses: true)]
public class ReadMe.Editor : Editor

Attributes

Type Description
CustomEditor

Properties

Name Value Summary
Target ReadMe
The Animancer.Editor.ReadMe being edited.

Methods

Name Value Summary
DoCheckForUpdates() void
Draws a toggle to disable automatic update checks.
DoExtraSamples() void
DoHeadingLink(string, string, string, string, int) void
Draws a headding which acts as a button to open a URL.
static
DoIntroduction() void
Draws the Animancer.Editor.ReadMe.Introduction if it isn't null.
DoIntroductionBlock() void
DoLinkButton(string, string, GUIStyle, int) Rect
Draws a button to open a URL.
static
DoNewVersionDetails() void
Draws a message indicating whether a new version is available.
DoSampleBlock() void
DoShowOnStartup() void
Draws a toggle to disable automatically selecting the Animancer.Editor.ReadMe on startup.
DoSpace() void
Draws a GUI space 20% of the height of a standard line.
static
DoSupportBlock() void
DoWarnings() void
Draws warnings about deleting older versions of the product.
DrawLine(Vector2, Vector2, Color) void
Draws a line between the `start` and `end` using the `color`.
static
OnEnable() void
OnHeaderGUI() void
OnInspectorGUI() void
TryUseClickEvent(Rect, int) bool
Returns true and uses the current event if it is UnityEngine.EventType.MouseUp inside the specified `area`.
static
TryUseClickEventInLastRect(int) bool
Returns true and uses the current event if it is UnityEngine.EventType.MouseUp inside the last GUI Layout UnityEngine.Rect that was drawn.
static
UseDefaultMargins() bool
Don't use any margins.