Summary
Constants used by
UnityEngine.Event.commandName
.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Base Types
-
- Object
graph BT
Type-->Base0["Object"]
Type["AnimancerGUI.Commands"]
class Type type-node
Syntax
public static class AnimancerGUI.Commands
Remarks
Key combinations are listed for Windows. Other platforms may differ.
Fields
Name | Constant Value | Summary |
---|---|---|
Copy | Copy |
UnityEngine.KeyCode.LeftControl + UnityEngine.KeyCode.C static
|
Cut | Cut |
UnityEngine.KeyCode.LeftControl + UnityEngine.KeyCode.X static
|
Delete | Delete |
UnityEngine.KeyCode.LeftControl + UnityEngine.KeyCode.Delete static
|
Duplicate | Duplicate |
UnityEngine.KeyCode.LeftControl + UnityEngine.KeyCode.D static
|
Find | Find |
UnityEngine.KeyCode.LeftControl + UnityEngine.KeyCode.F static
|
FrameSelected | FrameSelected |
UnityEngine.KeyCode.F static
|
Frame |
FrameSelectedWithLock |
UnityEngine.KeyCode.LeftShift + UnityEngine.KeyCode.F static
|
Paste | Paste |
UnityEngine.KeyCode.LeftControl + UnityEngine.KeyCode.V static
|
SelectAll | SelectAll |
UnityEngine.KeyCode.LeftControl + UnityEngine.KeyCode.A static
|
SoftDelete | SoftDelete |
UnityEngine.KeyCode.Delete static
|