Summary
Constants used by
UnityEngine.Event.commandName.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Base Types
-
- Object
graph BT
Type-->Base0["Object"]
Type["AnimancerGUI.Commands"]
class Type type-node
Syntax
public static class AnimancerGUI.Commands
Remarks
Key combinations are listed for Windows. Other platforms may differ.
Fields
| Name | Constant Value | Summary |
|---|---|---|
| Copy | Copy |
UnityEngine.KeyCode.LeftControl + UnityEngine.KeyCode.Cstatic
|
| Cut | Cut |
UnityEngine.KeyCode.LeftControl + UnityEngine.KeyCode.Xstatic
|
| Delete | Delete |
UnityEngine.KeyCode.LeftControl + UnityEngine.KeyCode.Deletestatic
|
| Duplicate | Duplicate |
UnityEngine.KeyCode.LeftControl + UnityEngine.KeyCode.Dstatic
|
| Find | Find |
UnityEngine.KeyCode.LeftControl + UnityEngine.KeyCode.Fstatic
|
| FrameSelected | FrameSelected |
UnityEngine.KeyCode.Fstatic
|
| Frame |
FrameSelectedWithLock |
UnityEngine.KeyCode.LeftShift + UnityEngine.KeyCode.Fstatic
|
| Paste | Paste |
UnityEngine.KeyCode.LeftControl + UnityEngine.KeyCode.Vstatic
|
| SelectAll | SelectAll |
UnityEngine.KeyCode.LeftControl + UnityEngine.KeyCode.Astatic
|
| SoftDelete | SoftDelete |
UnityEngine.KeyCode.Deletestatic
|