Summary
Starts a transition from the current state to the specified state using times in seconds.
		- Assembly
- Animancer.dll 
- Namespace
- Animancer
- Containing Type
- ControllerState
Syntax
public void CrossFadeInFixedTime(int stateNameHash, float fadeDuration = -1, int layer = -1, float fixedTime = 0)Remarks
If `fadeDuration` is negative, it uses the 
	Animancer.AnimancerGraph.DefaultFadeDuration.Parameters
| Name | Type | Description | 
|---|---|---|
| stateNameHash | int | |
| fadeDuration | float | |
| layer | int | |
| fixedTime | float | 
Return Value
| Type | Description | 
|---|---|
| void |