Summary
Starts a transition from the current state to the specified state using normalized times.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- ControllerState
Syntax
public void CrossFade(int stateNameHash, float fadeDuration = -1, int layer = -1, float normalizedTime = -Infinity)
Remarks
If `fadeDuration` is negative, it uses the
Animancer.AnimancerGraph.DefaultFadeDuration.Parameters
| Name | Type | Description |
|---|---|---|
| stateNameHash | int | |
| fadeDuration | float | |
| layer | int | |
| normalizedTime | float |
Return Value
| Type | Description |
|---|---|
| void |