Summary
Sets
UnityEngine.GUI.changed
if `guiChanged` is true
.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- AnimancerGUI
Syntax
public static void SetGuiChanged(bool guiChanged)
Parameters
Name | Type | Description |
---|---|---|
guiChanged | bool |
Return Value
Type | Description |
---|---|
void |