Summary
Sets
UnityEngine.GUI.changed if `guiChanged` is true.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- AnimancerGUI
Syntax
public static void SetGuiChanged(bool guiChanged)
Parameters
| Name | Type | Description |
|---|---|---|
| guiChanged | bool |
Return Value
| Type | Description |
|---|---|
| void |