Summary
Draws a label showing the `weight` aligned to the right side of the `area` and reduces its
UnityEngine.Rect.width
to remove that label from its area.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- AnimancerGUI
Syntax
public static void DoWeightLabel(ref Rect area, float weight, float effectiveWeight)
Parameters
Name | Type | Description |
---|---|---|
area | Rect | |
weight | float | |
effectiveWeight | float |
Return Value
Type | Description |
---|---|
void |