Summary
Draws a label showing the `weight` aligned to the right side of the `area` and reduces its
UnityEngine.Rect.width to remove that label from its area.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- AnimancerGUI
Syntax
public static void DoWeightLabel(ref Rect area, float weight, float effectiveWeight)
Parameters
| Name | Type | Description |
|---|---|---|
| area | Rect | |
| weight | float | |
| effectiveWeight | float |
Return Value
| Type | Description |
|---|---|
| void |