Summary
Calls
UnityEngine.Event.Use
and sets the
UnityEngine.GUI.changed
and UnityEngine.GUIUtility.hotControl
.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- AnimancerGUI
Syntax
public static void Use(this Event guiEvent, int controlId, bool guiChanged = false)
Parameters
Name | Type | Description |
---|---|---|
guiEvent | Event | |
controlId | int | |
guiChanged | bool |
Return Value
Type | Description |
---|---|
void |