Summary
Calls
UnityEngine.Event.Use and sets the
UnityEngine.GUI.changed and UnityEngine.GUIUtility.hotControl.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- AnimancerGUI
Syntax
public static void Use(this Event guiEvent, int controlId, bool guiChanged = false)
Parameters
| Name | Type | Description |
|---|---|---|
| guiEvent | Event | |
| controlId | int | |
| guiChanged | bool |
Return Value
| Type | Description |
|---|---|
| void |