Summary
Returns true and uses the current event if it is
UnityEngine.EventType.MouseUp
inside the specified `area`.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- AnimancerGUI
Syntax
public static bool TryUseClickEvent(Rect area, int button = -1, int controlID = 0)
Remarks
Uses
UnityEngine.EventType.MouseDown
and UnityEngine.EventType.MouseUp
events.Parameters
Name | Type | Description |
---|---|---|
area | Rect | |
button | int | |
controlID | int |
Return Value
Type | Description |
---|---|
bool |