Summary
Returns true and uses the current event if it is
UnityEngine.EventType.MouseUp inside the specified `area`.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- AnimancerGUI
Syntax
public static bool TryUseClickEvent(Rect area, int button = -1, int controlID = 0)
Remarks
Uses
UnityEngine.EventType.MouseDown and UnityEngine.EventType.MouseUp events.Parameters
| Name | Type | Description |
|---|---|---|
| area | Rect | |
| button | int | |
| controlID | int |
Return Value
| Type | Description |
|---|---|
| bool |