Summary
An
Animancer.IUpdatable
which triggers events in an Animancer.AnimancerEvent.Sequence
.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Interfaces
- Base Types
-
- Object
- Key
graph BT
Type-->Base0["Key"]
click Base0 "/animancer-v7-4/api/Animancer/Key"
Base0-->Base1["Object"]
Type-.->Interface0["IUpdatable"]
click Interface0 "/animancer-v7-4/api/Animancer/IUpdatable"
Type-.->Interface1["Key.IListItem"]
click Interface1 "/animancer-v7-4/api/Animancer/IListItem"
Type["AnimancerState.EventDispatcher"]
class Type type-node
Syntax
public class AnimancerState.EventDispatcher : Key, IUpdatable, Key.IListItem
Fields
Properties
Name | Value | Summary |
---|---|---|
HasEvents | bool |
Does this dispatcher have an
Animancer.AnimancerEvent.Sequence ? |
Methods
Name | Value | Summary |
---|---|---|
IndexOf |
int |
Returns location of this object in the list (or
-1 if it is not currently in a keyed list).Inherited from Key
static
|
IsInList |
bool |
Is the `key` currently in a keyed list?
Inherited from Key
static
|
ToString |
string |
Returns "
Animancer.AnimancerState.EventDispatcher (Target State)". |