AnimancerLayer.

Capacity Property

Summary

The number of states that can be connected to this layer before its UnityEngine.Playables.Playable needs to allocate more inputs.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
AnimancerLayer

Syntax

public int Capacity { get; set; }

Remarks

Starts at the Animancer.AnimancerLayer.DefaultCapacity and doubles each time it needs to expand.

Value

Type Description
int