Summary
Stops all other animations on the same layer, plays the `state`, and returns it.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerLayer
Syntax
public AnimancerState Play(AnimancerState state)
Remarks
The animation will continue playing from its current
Animancer.AnimancerState.Time
.
To restart it from the beginning you can use ...Play(state).Time = 0;
.
This method is safe to call repeatedly without checking whether the `state` was already playing.
Parameters
Name | Type | Description |
---|---|---|
state | AnimancerState |
Return Value
Type | Description |
---|---|
AnimancerState |