Summary
The maximum number of duplicate states that can be created for a single state
in
Animancer.AnimancerLayer.GetOrCreateWeightlessState(Animancer.AnimancerState)
. Exceeding this limit will cause it to
just use the state with the lowest weight.
Default = 3.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerLayer
Syntax
public static int MaxCloneCount { get; set; }
Value
Type | Description |
---|---|
int |