Summary
Returns true if the
Animancer.AnimancerLayer.CurrentState
is playing and hasn't yet reached its end.
This method is called by System.Collections.IEnumerator.MoveNext
so this object can be used as a custom yield
instruction to wait until it finishes.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerLayer
Syntax
public override bool IsPlayingAndNotEnding()
Return Value
Type | Description |
---|---|
bool |