Summary
Should child playables stay connected to the graph at all times?
		- Assembly
- Animancer.dll 
- Namespace
- Animancer
- Containing Type
- AnimancerLayer
Syntax
public override bool KeepChildrenConnected { get; }Remarks
    If false, playables will be disconnected from the graph while they are inactive to stop it from
    evaluating them every frame which usually improves performance.
    
	Value
| Type | Description | 
|---|---|
| bool | 
See Also
- Animancer.AnimancerGraph.KeepChildrenConnected