Summary
Calls
Animancer.ManualMixerState.Add(UnityEngine.AnimationClip) for each of the `clips`.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- ManualMixerState
Syntax
public void AddRange(params AnimationClip[] clips)
Parameters
| Name | Type | Description |
|---|---|---|
| clips | AnimationClip[] |
Return Value
| Type | Description |
|---|---|
| void |