Summary
A list of
Animancer.AnimancerEvent
s that will occur while this state plays as well as one that
specifically defines when this state ends.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerState
Syntax
public AnimancerEvent.Sequence Events { get; set; }
Remarks
Accessing this property will acquire a spare .
Documentation: Animancer Events
Animancer.AnimancerEvent.Sequence
from the
Animancer.ObjectPool
if none was already assigned. You can use Animancer.AnimancerState.HasEvents
to check
beforehand.
These events will automatically be cleared by Animancer.AnimancerState.Play
, Animancer.AnimancerState.Stop
, and
Animancer.AnimancerState.OnStartFade
(unless Animancer.AnimancerState.AutomaticallyClearEvents
is disabled).
Animancer Lite does not allow the use of events in runtime builds, except for
Value
Type | Description |
---|---|
AnimancerEvent |