Summary
A list of
Animancer.AnimancerEvents that will occur while this state plays as well as one that
specifically defines when this state ends.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerState
Syntax
public AnimancerEvent.Sequence Events { get; set; }
Remarks
Accessing this property will acquire a spare .
Documentation: Animancer Events
Animancer.AnimancerEvent.Sequence from the
Animancer.ObjectPool if none was already assigned. You can use Animancer.AnimancerState.HasEvents to check
beforehand.
These events will automatically be cleared by Animancer.AnimancerState.Play, Animancer.AnimancerState.Stop, and
Animancer.AnimancerState.OnStartFade (unless Animancer.AnimancerState.AutomaticallyClearEvents is disabled).
Animancer Lite does not allow the use of events in runtime builds, except for
Value
| Type | Description |
|---|---|
| AnimancerEvent |