Summary
Sets the
Animancer.AnimancerState.Time or Animancer.AnimancerState.NormalizedTime, but unlike those properties this method
applies any Root Motion and Animation Events (but not Animancer Events) between the old and new time.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- ManualMixerState
Syntax
public override void MoveTime(double time, bool normalized)
Parameters
| Name | Type | Description |
|---|---|---|
| time | double | |
| normalized | bool |
Return Value
| Type | Description |
|---|---|
| void |