Summary
Registers the specified method to be called while drawing the 
		UnityEditor.SceneView GUI.- Assembly
- Kybernetik.InspectorGadgets .Editor .dll 
- Namespace
- InspectorGadgets.Editor 
- Containing Type
- IGEditorUtils
Syntax
public static Action OnSceneGUI(Action doGUI, Object target, bool log = false)Examples
See 
	InspectorGadgets.Editor.IGEditorUtils.OnSceneGUI(System.Action,System.Boolean).Remarks
    The method will be de-registered when the `target` is destroyed.
    
    This method does nothing if the `target` is not a scene object.
    
	Parameters
| Name | Type | Description | 
|---|---|---|
| doGUI | Action | |
| target | Object | |
| log | bool | 
Return Value
| Type | Description | 
|---|---|
| Action |