Summary
Determines when to show Inspectable attributes if not specified in their constructor.
		- Assembly
- Kybernetik.InspectorGadgets .Editor .dll 
- Namespace
- InspectorGadgets.Editor 
- Containing Type
- IGEditorUtils
Syntax
public static EditorState DefaultEditorState { get; set; }Remarks
This value is stored in 
	UnityEngine.PlayerPrefs.Value
| Type | Description | 
|---|---|
| EditorState |