Summary
Determines when to show Inspectable attributes if not specified in their constructor.
- Assembly
- Kybernetik
.InspectorGadgets .Editor .dll - Namespace
- InspectorGadgets
.Editor - Containing Type
- IGEditorUtils
Syntax
public static EditorState DefaultEditorState { get; set; }
Remarks
This value is stored in
UnityEngine.PlayerPrefs.Value
| Type | Description |
|---|---|
| EditorState |