Summary
Registers the specified method to be called while drawing the
UnityEditor.SceneView GUI.- Assembly
- Kybernetik
.InspectorGadgets .Editor .dll - Namespace
- InspectorGadgets
.Editor - Containing Type
- IGEditorUtils
Syntax
public static void OnSceneGUI(Action doGUI, Func<bool> keepDrawing, bool log = false)
Examples
See
InspectorGadgets.Editor.IGEditorUtils.OnSceneGUI(System.Action,System.Boolean).Remarks
The method will be de-registered when it throws any exception or `keepDrawing` returns false.
Parameters
| Name | Type | Description |
|---|---|---|
| doGUI | Action | |
| keepDrawing | Func |
|
| log | bool |
Return Value
| Type | Description |
|---|---|
| void |