AutoPrefs |
A collection of wrappers for PlayerPrefs which simplify the way you can store and retrieve values.
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CommentAsset |
Holds a text comment as a UnityEngine.ScriptableObject asset which can be viewed and edited in the inspector. |
CommentComponent |
Holds a text comment for a UnityEngine.GameObject which can be viewed and edited in the inspector. |
DisposableStaticLazyStack<T> |
A InspectorGadgets.StaticLazyStack`1 which implements System.IDisposable.Dispose to automatically call
InspectorGadgets.StaticLazyStack`1.Decrement
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IGUtils |
Various utility methods used by InspectorGadgets . |
NullableVector4 |
A UnityEngine.Vector4 which uses nullable floats. |
Shortcut |
[Editor-Only] A link to another location in the project for easy navigation. |
SimpleStaticLazyStack<TStack, TValue> |
A InspectorGadgets.DisposableStaticLazyStack`1 that gets and stores a particular TValue,
sets it to a different value, and then reverts it to the previous value when disposed.
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StaticLazyStack<T> |
A static stack that creates new elements as needed but keeps and reuses them instead of actually adding and
removing like a regular stack.
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Strings |
String constants used throughout InspectorGadgets . |