Summary
Creates a
UnityEngine.GUIStyle using the provided delegate and caches it so the same style can be
returned when this method is called again for the same delegate.
- Assembly
- Kybernetik
.InspectorGadgets .Editor .dll - Namespace
- InspectorGadgets
.Editor - Containing Type
- IGEditorUtils
Syntax
public static GUIStyle GetCachedStyle(Func<GUIStyle> createStyle)
Remarks
This method allows you to create custom styles without needing to make a new field to store them in.
Parameters
| Name | Type | Description |
|---|---|---|
| createStyle | Func |
Return Value
| Type | Description |
|---|---|
| GUIStyle |