Summary
Returns true if the Unity Editor is currently in the specified `state`.
		- Assembly
- Kybernetik.InspectorGadgets .Editor .dll 
- Namespace
- InspectorGadgets.Editor 
- Containing Type
- IGEditorUtils
Syntax
public static bool IsNow(this EditorState state)Parameters
| Name | Type | Description | 
|---|---|---|
| state | EditorState | 
Return Value
| Type | Description | 
|---|---|
| bool |