Summary
Returns true if the Unity Editor is currently in the specified `state`.
- Assembly
- Kybernetik
.InspectorGadgets .Editor .dll - Namespace
- InspectorGadgets
.Editor - Containing Type
- IGEditorUtils
Syntax
public static bool IsNow(this EditorState state)
Parameters
| Name | Type | Description |
|---|---|---|
| state | EditorState |
Return Value
| Type | Description |
|---|---|
| bool |