Summary
Calls
Animancer.AnimancerPlayable.StateDictionary.Destroy(UnityEngine.AnimationClip) on all states gathered by
Animancer.IAnimationClipCollection.GatherAnimationClips(System.Collections.Generic.ICollection{UnityEngine.AnimationClip}).
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerPlayable
.StateDictionary
Syntax
public void DestroyAll(IAnimationClipCollection source)
Parameters
| Name | Type | Description |
|---|---|---|
| source | I |
Return Value
| Type | Description |
|---|---|
| void |