Summary
Calls
Animancer.AnimancerPlayable.StateDictionary.Destroy(UnityEngine.AnimationClip) on each of the `clips`.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerPlayable
.StateDictionary
Syntax
public void DestroyAll(IList<AnimationClip> clips)
Parameters
| Name | Type | Description |
|---|---|---|
| clips | IList |
Return Value
| Type | Description |
|---|---|
| void |