Summary
Calls
Animancer.AnimancerPlayable.GetKey(UnityEngine.AnimationClip) then returns the state registered with that key.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerPlayable
.StateDictionary
Syntax
public AnimancerState this[AnimationClip clip] { get; }
Parameters
| Name | Type | Description |
|---|---|---|
| clip | AnimationClip |
Value
| Type | Description |
|---|---|
| AnimancerState |