Summary
Calls
Animancer.AnimancerPlayable.StateDictionary.Destroy(UnityEngine.AnimationClip)
on each of the `clips`.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerPlayable
.StateDictionary
Syntax
public void DestroyAll(IEnumerable<AnimationClip> clips)
Parameters
Name | Type | Description |
---|---|---|
clips | IEnumerable |
Return Value
Type | Description |
---|---|
void |