Summary
Calls 
		Animancer.AnimancerPlayable.StateDictionary.Destroy(UnityEngine.AnimationClip) on each of the `clips`.- Assembly
- Animancer.dll 
- Namespace
- Animancer
- Containing Type
- AnimancerPlayable.StateDictionary 
Syntax
public void DestroyAll(IEnumerable<AnimationClip> clips)Parameters
| Name | Type | Description | 
|---|---|---|
| clips | IEnumerable | 
Return Value
| Type | Description | 
|---|---|
| void |