Summary
Calls
Animancer.AnimancerPlayable.StateDictionary.Destroy(UnityEngine.AnimationClip)
on all states gathered by
UnityEngine.IAnimationClipSource.GetAnimationClips(System.Collections.Generic.List{UnityEngine.AnimationClip})
.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerPlayable
.StateDictionary
Syntax
public void DestroyAll(IAnimationClipSource source)
Parameters
Name | Type | Description |
---|---|---|
source | IAnimationClipSource |
Return Value
Type | Description |
---|---|
void |