Summary
Calls
Animancer.AnimancerPlayable.StateDictionary.Destroy(UnityEngine.AnimationClip) on all states gathered by
UnityEngine.IAnimationClipSource.GetAnimationClips(System.Collections.Generic.List{UnityEngine.AnimationClip}).
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerPlayable
.StateDictionary
Syntax
public void DestroyAll(IAnimationClipSource source)
Parameters
| Name | Type | Description |
|---|---|---|
| source | IAnimationClipSource |
Return Value
| Type | Description |
|---|---|
| void |