Summary
Calls
Animancer.AnimancerState.Destroy on the state associated with the `key` (if any).
Returns true if the state existed.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerPlayable
.StateDictionary
Syntax
public bool Destroy(Object key)
Parameters
| Name | Type | Description |
|---|---|---|
| key | Object |
Return Value
| Type | Description |
|---|---|
| bool |