EditorStrings Class

Summary

[Editor-Only] String constants used throughout InspectorGadgets.
graph BT Type-->Base0["Object"] Type["EditorStrings"] class Type type-node

Syntax

public static class EditorStrings

Fields

Name Constant Value Summary
Alt &
static
CollapseAllComponents
static
CommentAssetIncludeInBuild CONTEXT/CommentAsset/Include in Build
static
CommentComponentIncludeInBuild CONTEXT/CommentComponent/Include in Build
static
Context CONTEXT/
static
CopyTransformPath
static
CreateEditorScript
static
Ctrl %
static
GameObjectResetSelectedTransforms
static
MainNewLockedInspector Edit/Selection/New Locked Inspector %&I
static
NegateShortcut 
Menu items where the last word begins with an underscore or certain other characters are interpreted as having a keyboard shortcut. So we use the '\b' (backspace) character to prevent it from doing that.
static
NewLockedInspector /New Locked Inspector %&I
static
ObjectNewLockedInspector CONTEXT//New Locked Inspector %&I
static
OpenDocumentation
static
PersistAfterPlayMode Persist After Play Mode
static
PersistAfterPlayModeComponent
static
PingObject
static
PingScriptAsset
static
PrefsKeyPrefix InspectorGadgets.
static
RectTransformToggleAutoHideUI
static
RemoveAllComponents
static
Shift #
static
ShowOrHideScriptProperty
static
SnapToGrid
static
UIBehaviourToggleAutoHideUI CONTEXT/UIBehaviour/Toggle Auto Hide UI
static
Watch CONTEXT//Watch
static