Serialization.

Serialization.PropertyAccessor Class

Summary

[Editor-Only] A wrapper for accessing the underlying values and fields of a UnityEditor.SerializedProperty.
graph BT Type-->Base0["Object"] Type["Serialization.PropertyAccessor"] class Type type-node Derived0["Serialization.CollectionPropertyAccessor"]-->Type click Derived0 "/inspector-gadgets/api/InspectorGadgets.Editor/CollectionPropertyAccessor"

Syntax

public class Serialization.PropertyAccessor

Constructors

Name Summary
PropertyAccessor(Serialization.PropertyAccessor, string, FieldInfo, Type) Creates a new InspectorGadgets.Editor.Serialization.PropertyAccessor.

Fields

Name Constant Value Summary
Field
The field wrapped by this accessor.
FieldElementType
The type of the wrapped InspectorGadgets.Editor.Serialization.PropertyAccessor.Field. Or if it's a collection, this is the type of items in the collection.
IsDynamic
Does the InspectorGadgets.Editor.Serialization.PropertyAccessor.Field in this accessor or any InspectorGadgets.Editor.Serialization.PropertyAccessor.Parent have a UnityEngine.SerializeReference attribute?
Name
The name of the field wrapped by this accessor.
Parent
The accessor for the field which this accessor is nested inside.

Methods

Name Value Summary
GetField(Object) FieldInfo
Returns the InspectorGadgets.Editor.Serialization.PropertyAccessor.Field if there is one or tries to get it from the object's type.
GetField(Object) FieldInfo
Returns the InspectorGadgets.Editor.Serialization.PropertyAccessor.Field if there is one, otherwise calls InspectorGadgets.Editor.Serialization.PropertyAccessor.GetField(System.Object@).
GetField(SerializedObject) FieldInfo
Calls InspectorGadgets.Editor.Serialization.PropertyAccessor.GetField(System.Object) with the UnityEditor.SerializedObject.targetObject.
GetField(SerializedProperty) FieldInfo
Calls InspectorGadgets.Editor.Serialization.PropertyAccessor.GetField(UnityEditor.SerializedObject) with the UnityEditor.SerializedProperty.serializedObject.
GetFieldElementType(Object) Type
Returns the InspectorGadgets.Editor.Serialization.PropertyAccessor.FieldElementType if there is one, otherwise calls InspectorGadgets.Editor.Serialization.PropertyAccessor.GetField(System.Object@) and returns its System.Reflection.FieldInfo.FieldType.
GetFieldElementType(SerializedObject) Type
Calls InspectorGadgets.Editor.Serialization.PropertyAccessor.GetFieldElementType(System.Object) with the UnityEditor.SerializedObject.targetObject.
GetFieldElementType(SerializedProperty) Type
Calls InspectorGadgets.Editor.Serialization.PropertyAccessor.GetFieldElementType(UnityEditor.SerializedObject) with the UnityEditor.SerializedProperty.serializedObject.
GetPath() string
Returns this accessor's UnityEditor.SerializedProperty.propertyPath.
GetValue(Object) Object
Gets the value of the from the InspectorGadgets.Editor.Serialization.PropertyAccessor.Parent (if there is one), then uses it to get and return the value of the InspectorGadgets.Editor.Serialization.PropertyAccessor.Field.
GetValue(SerializedObject) Object
Gets the value of the from the InspectorGadgets.Editor.Serialization.PropertyAccessor.Parent (if there is one), then uses it to get and return the value of the InspectorGadgets.Editor.Serialization.PropertyAccessor.Field.
GetValue(SerializedProperty) Object
Gets the value of the from the InspectorGadgets.Editor.Serialization.PropertyAccessor.Parent (if there is one), then uses it to get and return the value of the InspectorGadgets.Editor.Serialization.PropertyAccessor.Field.
ResetValue(SerializedProperty, string) void
Resets the value of the UnityEditor.SerializedProperty to the default value of its type by executing its constructor and field initializers.
SetValue(Object, Object) void
Gets the value of the from the InspectorGadgets.Editor.Serialization.PropertyAccessor.Parent (if there is one), then uses it to set the value of the InspectorGadgets.Editor.Serialization.PropertyAccessor.Field.
SetValue(SerializedObject, Object) void
Gets the value of the from the InspectorGadgets.Editor.Serialization.PropertyAccessor.Parent (if there is one), then uses it to set the value of the InspectorGadgets.Editor.Serialization.PropertyAccessor.Field.
SetValue(SerializedProperty, Object) void
Gets the value of the from the InspectorGadgets.Editor.Serialization.PropertyAccessor.Parent (if there is one), then uses it to set the value of the InspectorGadgets.Editor.Serialization.PropertyAccessor.Field.
ToString() string
Returns a description of this accessor's path.