Summary
Do the flags include
UnityEngine.HideFlags.NotEditable
?- Assembly
- FlexiMotion
.dll - Namespace
- FlexiMotion
.Editor - Containing Type
- FMEditorUtilities
Syntax
public static bool IsNotEditable(this HideFlags hideFlags)
Parameters
Name | Type | Description |
---|---|---|
hideFlags | HideFlags |
Return Value
Type | Description |
---|---|
bool |