Summary
Do the flags include
UnityEngine.HideFlags.NotEditable?- Assembly
- FlexiMotion
.dll - Namespace
- FlexiMotion
.Editor - Containing Type
- FMEditorUtilities
Syntax
public static bool IsNotEditable(this HideFlags hideFlags)
Parameters
| Name | Type | Description |
|---|---|---|
| hideFlags | HideFlags |
Return Value
| Type | Description |
|---|---|
| bool |