FMEditorUtilities.

ExtractTextures(GameObject) Method

Summary

Copies any textures in the prefab out to PNGs in a folder next to it.
Assembly
FlexiMotion.dll
Namespace
FlexiMotion.Editor
Containing Type
FMEditorUtilities

Syntax

public static void ExtractTextures(GameObject prefab)

Parameters

Name Type Description
prefab GameObject

Return Value

Type Description
void