08 Inverse Kinematics

Location: Assets/Plugins/Animancer/Examples/08 Inverse Kinematics

These examples demonstrate how you can use Inverse Kinematics (IK) to control characters dynamically.

08-01 Puppet Control a character's limbs like a puppet and have them look at a specific point.
08-02 Uneven Ground Adjust the height of the character's feet according to the terrain they are walking over.