Timeline

Audio

  • Animancer can play Timeline assets containing audio tracks which normally work fine.
  • But if the Animator.updateMode is set to "Animate Physics" (before entering Play Mode) then the audio does not work.
  • There is currently no known workaround for this issue. If you want audio from a Timeline, you can't use Animate Physics mode.
  • Bug Report Case Number: 1279412

Previews

  • When Previewing a Timeline Previewing, using the Play button causes the Unity Editor to crash as soon as the Previous Animation starts fading into the Timeline.
  • Using Timelines in Play Mode or Runtime Builds works fine.
  • Setting the preview time by clicking in the TimeRuler (the bar where Animancer Events are displayed) also works fine.
  • Bug Report Case Number: 1282046