Location: Assets/Plugins/Animancer/Examples/02 Fine Control
These examples demonstrate how you can use scripts to manipulate the details of your animations such as
Time and how to play animations in Edit Mode.
|02-01 Named Animations
|Refer to animations by name or other identifiers instead of direct references.
|02-02 Speed and Time
|Make a robot wake up to move then go back to sleep by playing its awake animation backwards.
|Use a single animation with some scripting to create an interaction system for opening and closing doors which can start open, closed, or anywhere inbetween and can show the starting state in Edit Mode.
|02-04 Update Rate
|Update animations less often to improve performance.
|02-05 Solo Animation
|Set up a single animation to play on its own without the overhead that would normally be required for anything more complex.