Location: Assets/Plugins/Animancer/Examples/01 Basics
These examples introduce you to the fundamentals of working with Animancer. They frequently link to the C# in Unity section to help you understand what is happening if you are not very experienced at scripting.
|Basic Scene Setup||Create a new scene with a character in it to use as a starting point for many of the example tutorials.|
|01 Quick Play||Start with an idle animation, perform an action, then return to idle.|
|02 Playing and Fading||Compare the common ways to play and transition between animations.|
|03 Sequence Coroutine||Use a coroutine to play through a series of animations in a sequence.|
|04 Named Animations||Refer to animations by name or other identifiers instead of direct references.|
|05 Hybrid Basics||Manage some animations inside an Animator Controller and others as separate Animation Clips.|