Summary
[
UnityEngine.SerializeField]
Optional names for the Animancer.NamedAnimancerComponent.Animations.
If not set, they will use their UnityEngine.Object.name.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- Named
Animancer Component
Syntax
public StringAsset[] Names { get; set; }
Value
| Type | Description |
|---|---|
| StringAsset[] |