AnimancerComponent.

IsPlayingClip(AnimationClip) Method

Summary

Returns true if the `clip` is currently being played by at least one state.

This method is inefficient because it searches through every state to find any that are playing the `clip`, unlike Animancer.AnimancerComponent.IsPlaying(UnityEngine.AnimationClip) which only checks the state registered using the `clip`s key.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
AnimancerComponent

Syntax

public bool IsPlayingClip(AnimationClip clip)

Parameters

Name Type Description
clip AnimationClip

Return Value

Type Description
bool