NamedAnimancerComponent.

Animations Property

Summary

[UnityEngine.SerializeField] Animations in this array will be automatically registered by Animancer.NamedAnimancerComponent.Awake as states that can be retrieved using their name and the first element will be played by Animancer.NamedAnimancerComponent.OnEnable if Animancer.NamedAnimancerComponent.PlayAutomatically is true.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
NamedAnimancerComponent

Syntax

public AnimationClip[] Animations { get; set; }

Value

Type Description
AnimationClip[]