Summary
[
UnityEngine.SerializeField
]
Animations in this array will be automatically registered by Animancer.NamedAnimancerComponent.Awake
as states that can be
retrieved using their name and the first element will be played by Animancer.NamedAnimancerComponent.OnEnable
if
Animancer.NamedAnimancerComponent.PlayAutomatically
is true.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- Named
Animancer Component
Syntax
public AnimationClip[] Animations { get; set; }
Value
Type | Description |
---|---|
AnimationClip[] |