Summary
UnityEngine.Animator.SetBoneLocalRotation(UnityEngine.HumanBodyBones,UnityEngine.Quaternion)- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- Hybrid
Animancer Component
Syntax
public void SetBoneLocalRotation(HumanBodyBones humanBoneId, Quaternion rotation)
Parameters
| Name | Type | Description |
|---|---|---|
| humanBoneId | HumanBodyBones | |
| rotation | Quaternion |
Return Value
| Type | Description |
|---|---|
| void |