Summary
UnityEngine.Animator.SetBoneLocalRotation(UnityEngine.HumanBodyBones,UnityEngine.Quaternion)
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- Hybrid
Animancer Component
Syntax
public void SetBoneLocalRotation(HumanBodyBones humanBoneId, Quaternion rotation)
Parameters
Name | Type | Description |
---|---|---|
humanBoneId | HumanBodyBones | |
rotation | Quaternion |
Return Value
Type | Description |
---|---|
void |