HybridAnimancerComponent.

CrossFadeInFixedTime(int, float, int, float) Method

Summary

Starts a transition from the current state to the specified state using times in seconds.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
HybridAnimancerComponent

Syntax

public void CrossFadeInFixedTime(int stateNameHash, float fadeDuration = -1, int layer = -1, float fixedTime = 0)

Remarks

If `fadeDuration` is negative, it uses the Animancer.AnimancerPlayable.DefaultFadeDuration.

Parameters

Name Type Description
stateNameHash int
fadeDuration float
layer int
fixedTime float

Return Value

Type Description
void