Change Log

If you have any suggestions for features you would like to see added to Weaver, please email them to mail@kybernetik.com.au.

Weaver v6.3 2022-08-26 - Allow procedural scripts in Assembly Definition. Fixed Unity 2021+ initialization issues.
Weaver v6.2 2021-08-01 - Min Unity 2019.4, added Tag Constants, fixed Asset Injection for Component references.
Weaver v6.1 2020-11-13 - Improved the procedural scripting system and added Controller State Generator for Animancer.
Weaver v6.0 2020-08-02 - Increased minimum Unity version to 2018.4, moved source code out of pre-compiled DLLs for Weaver Pro.
Weaver v5.1 2019-08-14 - Bug fixes for procedural assets in Unity 2018.3+.
Weaver v5.0 2018-12-03 - Massive changes. Asset Injection replaces Asset Linker. Online documentation. Lite version lets you try most features in the Unity Editor.
Weaver v4.1 2017-11-29 - Added Shader Linker.
Weaver v4.0 2017-11-02 - Added Animation Linker and Scene Linker. New ScriptBuilder system simplifies the generation of procedural scripts.
Weaver v3.0 2017-04-26 - Changed Weaver Lite feature set. Added auto-generate in play mode and on build. Added procedural asset collections.
Weaver v2.0 2017-01-06 - Changed to Super Serial settings files. Many usability improvements.
Weaver v1.1 2016-05-13 - Moved to Weaver namespace.
Weaver v1.0 2016-04-24 - New Asset Linker system and massive improvements all over.
Procedural Asset Framework v2.0 2016-01-12 - Improved the GUI, examples, and general system reliability.
Procedural Asset Framework v1.0 2015-11-26 - Initial release.