Summary
Code for the Inverse Kinematics samples.
Class Types
| Class | Summary |
|---|---|
| IKPuppet | Demonstrates how to use Unity's Inverse Kinematics (IK) system to move a character's limbs. |
| IKPuppetLookTarget | An object for a character to look at using Inverse Kinematics (IK). |
| IKPuppetTarget | An object for one of a character's limbs to aim at using Inverse Kinematics (IK). |
| MouseDrag | Allows the user to drag any object with a collider around on screen with the mouse. |
| ObstacleTreadmill | Spawns a bunch of obstacles and randomises them each time the target moves too far away. |
| RaycastFootIK | Demonstrates how to use Unity's Inverse Kinematics (IK) system to adjust a character's feet according to the terrain they are moving over. |
| TransformResetter | Records the positions and rotations of a set of objects so they can be returned later on. |