Summary
Code for the Inverse Kinematics samples.
Class Types
Class | Summary |
---|---|
IKPuppet | Demonstrates how to use Unity's Inverse Kinematics (IK) system to move a character's limbs. |
IKPuppetLookTarget | An object for a character to look at using Inverse Kinematics (IK). |
IKPuppetTarget | An object for one of a character's limbs to aim at using Inverse Kinematics (IK). |
MouseDrag | Allows the user to drag any object with a collider around on screen with the mouse. |
ObstacleTreadmill | Spawns a bunch of obstacles and randomises them each time the target moves too far away. |
RaycastFootIK | Demonstrates how to use Unity's Inverse Kinematics (IK) system to adjust a character's feet according to the terrain they are moving over. |
TransformResetter | Records the positions and rotations of a set of objects so they can be returned later on. |