Summary
Spawns a bunch of obstacles and randomises them each time the target moves too far away.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Samples .InverseKinematics - Base Types
-
- MonoBehaviour
graph BT
Type-->Base0["MonoBehaviour"]
Type["ObstacleTreadmill"]
class Type type-node
Syntax
[AddComponentMenu(Strings.SamplesMenuPrefix + "Inverse Kinematics - Obstacle Treadmill")]
[AnimancerHelpUrl(typeof(ObstacleTreadmill))]
public class ObstacleTreadmill : MonoBehaviour
Remarks
Sample:
Uneven Ground
Attributes
Type | Description |
---|---|
AddComponentMenu | |
Animancer |
[Assert-Conditional]
A UnityEngine.HelpURLAttribute which points to Animancer's documentation.
|
Properties
Name | Value | Summary |
---|---|---|
Slope | float |
Methods
Name | Value | Summary |
---|---|---|
Awake |
void | |
FixedUpdate |
void |